The 3D illusion is all the rage. Not only applauds the Hollywood 3D blockbuster on its seal, in order to attract more visitors to the cinema - even the gaming industry is looking to three-dimensional Zockerei. Remarkable, then, that Sony's upcoming handheld for all non-equipping with 3D look. After the Japanese give for reasons of quality to an appropriate screen.
Reason: The movement control over pitch and roll of the console interfere with the glasses-free 3D display. Stay for a spectacular depth effect, the distance between the eye and console constant, which is almost impossible for a handheld. More motion control and graphics performance that is held the third dimension? Apparently, the Japanese already: the flexible control of the PS Vita Group are initially more important than 3D graphics - and for good reason: Given the Sony is probably on the right horse.
Reason: The movement control over pitch and roll of the console interfere with the glasses-free 3D display. Stay for a spectacular depth effect, the distance between the eye and console constant, which is almost impossible for a handheld. More motion control and graphics performance that is held the third dimension? Apparently, the Japanese already: the flexible control of the PS Vita Group are initially more important than 3D graphics - and for good reason: Given the Sony is probably on the right horse.
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- Lumines, Assassin's Creed and four others confirmed by Ubisoft for PS Vita release (16/08/2011)
- PS Vita to pack 512MB of RAM, support cross-game voice chat (19/08/2011)
- PS Vita has 512MB of RAM, Sony confirms (17/08/2011)
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