Thursday, July 21, 2011

Patch 1.3 for The Witcher 2: Free DLC and new features

CD Projekt has released patch 1.3 for the excellent fantasy RPG The Witcher 2: Assassins of Kings. The update brings several improvements to the gameplay, introduces a new balance of the difficulty in the prologue, abilities, features new user interface, supports the view in 4:3, 5:4, and is accompanied by free DLC "A Sackful of Fluff."

"A Sackful of Fluff" is a new quest in Chapter 2 of the game. To start the quest, visit the eccentric Elthon, who Inhabits in solitary hut near the quarry outside Vergen. The quest will test Most rewarding to Those Who Demonstrate patience. Game now Supports 4:3, 5:4, and 16:10 aspect ratios.


Item added storage has-been. Players can now store inventory items from at Their inns. To leave items in storage or stored Previously collect items, talk to innkeepers. A 'Junk' panel has-been added to the Inventory to Provide Greater clarity in item classification. A new menu option has-been added under 'Extras' - Enables players to view this in-game animated sequences (flashbacks, memory flashes, dreams stolen by Harpies) outside of the game.

A 'Quickload' option has-been added under the F9 key. The game's HUD can now be hidden in order to produce HUD-free screenshots! On newly installed game copies, the option to hide / show the HUD is available by default under the 'H' key. Users who have modified the key assignments on Their installations Should Go To The 'Input Settings' dialogue of the Configuration Tool to assign Witcher 2 a key to this option.

Please note the game That Played With The HUD can not be hidden. A counter has-been added for items Placed in quick slot. Players can now create multiple items in the Alchemy panel. Issues Involving the game at 2560x1440 resolution not running has-been resolved. Issues with nVidia 3D Vision Technology Have Been resolved.

Players No Longer Need to uninstall the related drivers. Assorted improvements Have Been Made in the game's 3D Vision, SLI and Crossfire functionality. Assorted improvements Have Been Made for running the game mode on nVidia cards in Ubersampling. Key bindings Have Been corrected to enable configuration of mouse buttons for use by left-handed players.

Assorted key bindings options Have Been Added to easier configuration of controls and quick access to in-game Various panels. Issues related to game settings reset to defaults Being upon patch installation has-been resolved. Patches No Longer reset game settings. The configuration file is over-written No Longer When The launcher / configuration tool is patched and over-written.

The launcher closes while the game is now patched Being, Thus Eliminating the resulting game patching error. Completely closes the launcher now and No Longer Continues to operate in the background. 'Installed game version is invalid or incomplete' error in the updater When free space on system drive is insufficient - message has-been corrected to reflect, more accurately the nature of the error.

Mutagens are now alchemy ingredients. Less frequently than do more drop mutagens major mutagens, though the overall drop rate Mutagen has-been reduced. Corrections Have Been Made in the drop rate and Mutagen Thorak's in store. 'Dragon' section of Prologue does not Become available until after all assault-related sections Have Been completed, thereby softening the difficulty curve at the start of the game.

During the Fight Against the kayran, When the bridge collapses, a map pins Appears at the end of the bridge to easier navigation and player quest completion. Map Pins Have Been corrected in many quests. Slightly buffed-de Quen Sign - Sign dissipates 20% faster to land blow after foes. Assorted minor balance issues related to this sign have Also Been resolved.

Issue with oil enhancements not working on silver swords has-been resolved. Issue with Dragon's Dream bombs has-been resolved. Damage from bosses to cast daggers Has Been Reduced by one-half. Several optimization improvements Have Been Made in the tavern in Vergen. Accompanying Problem With Music 'stealth' sequences has-been resolved.

Issues related to arm wrestling Bargee Bart has-been resolved. Players Can No Longer win coin from this character endlessly. Option to fist fight at a woman praying statues Vergen has-been deactivated. Mini-game contestants at one of the taverns in-game now switch positions without blocking one another Correctly.

Problem Involving Fenn's sword in combat has-been resolved. Problems with herbalist's gloves Have Been resolved. In the Prologue, Geralt retains His long sword steel throughout, ie, He Is No Longer automatically equipped by default with His sword for the 'Assault' sequence. Problem with some nekkers Being immortal has-been resolved.

Issue with game triggered black screens blocking progress has-been resolved. Interactions No Longer Appear on nests after Nekker These Have Been Destroyed. The "Scent of Incense" this shows up as No Longer Being failed after completed successfully. Sudden switch to the gameplay just prior to cut-scenes and Cynthia Involving Philippa has-been eliminated.

TRISS, and Roche Iorveth are now de-spawned before the final credits roll. Guard pacing cycles Have Been corrected. The messenger Redanian Henselt's tent can No Longer Be Killed, Preventing HIM from re-spawning. Elf woman in Vergen No Longer Strikes T-pose. Rotfiends feeding on corpses No Longer re-spawn after the corpse is burned.

Several fixes Have Been Made in the Functioning of the in-game populaces. Numerous problems with cameras in the dialogue sequences Have Been resolved. Assorted Corrections Have Been Made in dialogue sequences (including King Foltest's gestures on the town walls in the Prologue). A progression break in the 'In the Claws of Madness' this has-been eliminated.

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