The classic of the English Premier League: Chelsea against Arsenal. Midfield ace Cesc Fabregas dribbles toward the gate of the blues. Only the defender Branislav Ivanovic is still between the Spaniards and the Pits. Ivanovic is serious: he turns Fabrégas and connected with a hard sliding tackle in two steps starting.
He meets both the ball and the London playmaker. Fabrégas takes off. The impact of the collision pulls his legs back. Hard he hits the turf. The referee whistles and signals the merciless defender Ivanovic's book. Fabrégas curves, meanwhile, still on the ground. Shortly afterwards, he must be replaced.
This scene could have come straight from the famous city of Derby. If it does - but from the virtual reality of "FIFA 12": After only twelve months brings Electronic Arts (EA) the ball back into play. "FIFA 12" is more than just a pale update of the successful "Fifa 11". Tangible improvements and many enhancements make "Fifa 12" a favorite on the table top.
The editorial went into the exclusive preview event in Cologne for the first time, even the virtual pitch. The battle system of "FIFA 11" 2010 was groundbreaking, but also characterized by many small mistakes such as graphic bugs and transitional animations. This is now over! The Impact Player-engine "Fifa 12" all collisions calculated in real time and physically correct.
Players bounce around two successive relates, the program factors such as speed, angle and mass of the calculation. In plain language this means that the little reindeer Lionel Messi in the wide Johan Djourou, Messi is with his nose in the dirt. The Impact Player-engine thus has a massive influence on the battle system of "FIFA 12": A small Hakeln can cause a stumble.
A prominent speech caused injuries. Overall, the feeling of direct physical football game than its predecessor. The ball is now more freely. It is precisely in the middle of countless small two battles for the ball. The defense now has more options, the ball carrier out of step to take.
This includes the so-called "Tactical Defense." Hold down the right shoulder button and button for tackles, your player goes into defensive mode: it shields the space from time is facing the opponent. At the same goes for a second defensive man. The doubles is a new feature, act tactically with the veteran kicker panel.
The control was effective in the game sessions, however, as getting used to. Dribbling was in "FIFA 11" a difficult matter, because the striker put the leather even with slow dribbling too far forward. Defender had an easy game. In "Fifa 12" lead ball wizard the pill at the bottom closely.
So it is possible to control the player with ball in tight spaces. For beautiful dribbling casual gamers need no longer the right analog stick. With the right timing succeed semi-automatic actions such as hack tricks or spins. Of course there is the trick stick still, he should also serve, according to EA as an additional tool for professionals.
Playing the game of "FIFA 12" is about as fast as its predecessor, but has a more dynamic view of the new physics technology. The passing game appears slightly reworked, with the left analog stick to place accurate playback. In addition, the flat balls are a bit faster than before. At the shot-physics EA has changed little: long shots are now more dangerous.
This forces goalies more often to fend off the ball to the side. In addition to the great innovations in "FIFA 12" especially the little things that stand out positively in the game against the computer operates the Artificial Intelligence (AI) now according to the characteristics of your team.
Arsenal tried about to come to precise pass from Cesc Fabregas to success. Tottenham Hotspur however, preferred to play the head of the storm giant Peter Crouch. Individual properties will affect the build-up play of the teams. Also the condition of the kicker comes in "FIFA 12" to a more important role.
Do you want to start with a tired star must still be a sprint, the risk of injury is very high. The football injury also out of the running game - such as after fouls or falls. For additional surprises, however provide the first integrated high-speed objections. More than just a tired update! "Fifa 12" surprises with a new gaming experience, and many innovations.
The battles won by the player-impact engine massively in depth and variety. In the first few games won "Fifa 12" across the board. The gameplay is top notch and agrees the technical backbone. If EA makes so on, "Fifa 12" sets the bar higher for the competition a huge piece. The only problem: The PC players get back a different version.
He meets both the ball and the London playmaker. Fabrégas takes off. The impact of the collision pulls his legs back. Hard he hits the turf. The referee whistles and signals the merciless defender Ivanovic's book. Fabrégas curves, meanwhile, still on the ground. Shortly afterwards, he must be replaced.
This scene could have come straight from the famous city of Derby. If it does - but from the virtual reality of "FIFA 12": After only twelve months brings Electronic Arts (EA) the ball back into play. "FIFA 12" is more than just a pale update of the successful "Fifa 11". Tangible improvements and many enhancements make "Fifa 12" a favorite on the table top.
The editorial went into the exclusive preview event in Cologne for the first time, even the virtual pitch. The battle system of "FIFA 11" 2010 was groundbreaking, but also characterized by many small mistakes such as graphic bugs and transitional animations. This is now over! The Impact Player-engine "Fifa 12" all collisions calculated in real time and physically correct.
Players bounce around two successive relates, the program factors such as speed, angle and mass of the calculation. In plain language this means that the little reindeer Lionel Messi in the wide Johan Djourou, Messi is with his nose in the dirt. The Impact Player-engine thus has a massive influence on the battle system of "FIFA 12": A small Hakeln can cause a stumble.
A prominent speech caused injuries. Overall, the feeling of direct physical football game than its predecessor. The ball is now more freely. It is precisely in the middle of countless small two battles for the ball. The defense now has more options, the ball carrier out of step to take.
This includes the so-called "Tactical Defense." Hold down the right shoulder button and button for tackles, your player goes into defensive mode: it shields the space from time is facing the opponent. At the same goes for a second defensive man. The doubles is a new feature, act tactically with the veteran kicker panel.
The control was effective in the game sessions, however, as getting used to. Dribbling was in "FIFA 11" a difficult matter, because the striker put the leather even with slow dribbling too far forward. Defender had an easy game. In "Fifa 12" lead ball wizard the pill at the bottom closely.
So it is possible to control the player with ball in tight spaces. For beautiful dribbling casual gamers need no longer the right analog stick. With the right timing succeed semi-automatic actions such as hack tricks or spins. Of course there is the trick stick still, he should also serve, according to EA as an additional tool for professionals.
Playing the game of "FIFA 12" is about as fast as its predecessor, but has a more dynamic view of the new physics technology. The passing game appears slightly reworked, with the left analog stick to place accurate playback. In addition, the flat balls are a bit faster than before. At the shot-physics EA has changed little: long shots are now more dangerous.
This forces goalies more often to fend off the ball to the side. In addition to the great innovations in "FIFA 12" especially the little things that stand out positively in the game against the computer operates the Artificial Intelligence (AI) now according to the characteristics of your team.
Arsenal tried about to come to precise pass from Cesc Fabregas to success. Tottenham Hotspur however, preferred to play the head of the storm giant Peter Crouch. Individual properties will affect the build-up play of the teams. Also the condition of the kicker comes in "FIFA 12" to a more important role.
Do you want to start with a tired star must still be a sprint, the risk of injury is very high. The football injury also out of the running game - such as after fouls or falls. For additional surprises, however provide the first integrated high-speed objections. More than just a tired update! "Fifa 12" surprises with a new gaming experience, and many innovations.
The battles won by the player-impact engine massively in depth and variety. In the first few games won "Fifa 12" across the board. The gameplay is top notch and agrees the technical backbone. If EA makes so on, "Fifa 12" sets the bar higher for the competition a huge piece. The only problem: The PC players get back a different version.
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