Wednesday, February 9, 2011

Battlefield 3, first shots and new details

Game information was found in the latest issue of the first images of Battlefield 3, accompanied by new information and commentary on the game. The full scan of the note pages magazine is available in our gallery at this address, here are a summary of the new details: The Frostbite engine will handle the 2 radiosity in real-time, deferred rendering, audio, high dynamic range The animation system Destruction 3.0 ANT.


The demo shown to the Destruction Game Informe 3.0 shows a 7-storey building collapse to the ground during an earthquake with a visual output and a spectacular shot of the first RPG that shatters a glass window and then, following the explosion on the the opposite wall, creates a shock wave which destroys the remaining windows.

The ANT is the same system used by EA Sports for character animation in the last FIFALo developer DICE has captured a number of audio samples for tanks, helicopters, bullets and other effects of impact during an actual military exercise. In Battlefield 3 there will be many more things to unlock (weapons, gadged, rank, etc..) And more character customization and equipment compared to Bad Company 2The four classes but will always have a differentiation and a much larger store of perks .

Back to the hardcore mode is introduced and the campaign cooperativaLa Killcam will be enabled by default but can be disabled via ServerIl team fielded by DICE has twice as many States as compared to that of Bad Company 2, this is because in addition to a long campaign will offer multiplayer BF3 in single-playerConfermato for online multiplayer up to 64 players on PC and 24 on consoleCome BC2 will not be available for any mod-tool, at least initially.

The motivation of DICE is as follows: "Frostbite 2.0 is too complicated for users to make the SDK to Understand" The PC version will be to provide reference and motion blur effects and management of advanced anti-aliasing will not be present on the console.

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